Gilberto Tanzola

Results 5 comments of Gilberto Tanzola

I'm going to assume there's no point doing a floatint conversion hack (if such a thing is possible) for a2xx since that type of thing is usually very expensive... As...

Well I managed to get glxinfo to report OpenGL 2.1 by adding stub occlusion query support (pretty much copying from the i915 drivers). It should surprise no one that glxgears...

I'm pretty sure it's running freedreno and not swrast (OpenGL vendor: freedreno, OpenGL render string: Gallium 0.4 on FD001)... Either way, it seems to be doing most of the work...

My only significant deviation from those flags is I don't think I enabled xa. It probably won't make much of a difference. Real occlusion queries would be nice, but I...

Yeah, unless you want my stub occlusion query hack (unlikely since you could probably implement it for real in less time than it took me), and/or have another use for...