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Motion Override Conflicts with Ragdoll Feet Direction
Describe the bug When Motion Override is ACTIVE, and a Motion is played that is 180° facing the opposite of origin forward/front the feet don't adjust properly, it also has some strange effects on Ragdoll (where the feet are stuck always facing origin forward).
To Reproduce Steps to reproduce the behavior: See the above.
Version: May or June (2024) for Itch.io version
Additional context My computer is inaccessible at the moment to verify some parts.