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Motion Override Conflicts with Ragdoll Feet Direction

Open Judas87Swiff opened this issue 6 months ago • 0 comments

Describe the bug When Motion Override is ACTIVE, and a Motion is played that is 180° facing the opposite of origin forward/front the feet don't adjust properly, it also has some strange effects on Ragdoll (where the feet are stuck always facing origin forward).

To Reproduce Steps to reproduce the behavior: See the above.

Version: May or June (2024) for Itch.io version

Additional context My computer is inaccessible at the moment to verify some parts.

Judas87Swiff avatar Aug 23 '24 11:08 Judas87Swiff