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adminmenu - Client is not in game

Open dragokas opened this issue 3 years ago • 1 comments

Help us help you

  • [x] I have checked that my issue doesn't exist yet.
  • [ ] I have tried my absolute best to reduce the problem-space and have provided the absolute smallest test-case possible.
  • [ ] I can always reproduce the issue with the provided description below.

Environment

  • Operating System version: Debian 10
  • Game/AppID (with version if applicable): 500
  • Current SourceMod version: 1.11.0.6845
  • Current SourceMod snapshot: 1.11.0.6845
  • Current Metamod: Source snapshot: 1.11.0-dev+1145
  • [x] I have updated SourceMod to the latest version and it still happens.
  • [x] I have updated SourceMod to the latest snapshot and it still happens.
  • [x] I have updated SourceMM to the latest snapshot and it still happens.

Description

L 01/27/2022 - 20:19:58: [SM] Exception reported: Client 1 is not in game
L 01/27/2022 - 20:19:58: [SM] Blaming: sm/adminmenu.smx
L 01/27/2022 - 20:19:58: [SM] Call stack trace:
L 01/27/2022 - 20:19:58: [SM]   [0] TopMenu.Display
L 01/27/2022 - 20:19:58: [SM]   [1] Line 195, /home/builds/sourcemod/linux-1.11/build/plugins/adminmenu.sp::Command_DisplayMenu

I don't know how to reproduce.

adminmenu.sp https://github.com/alliedmodders/sourcemod/blob/1ce828b6c84cc27eeb1c5ae71c38ab32ed08ad9c/plugins/adminmenu.sp#L195

dragokas avatar Jan 27 '22 22:01 dragokas

run commands when connecting or changing maps. they still get processed.

JoinedSenses avatar Jan 27 '22 23:01 JoinedSenses