allegro_flare
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Finish "still left to do" items from FixedRoom2D prototype
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From https://github.com/allegroflare/allegro_flare/pull/223
Items are:
- Clarified use case of how script commands and script data will be injected or extended into the prototype.
- Support for multiple rooms
- entity_dictionary and script_dictionary need to be soft-coded
- Strategy for saving/loading content
- Clarify the role of audio_controller. Are users expected to send events or command to the audio controller directly?
- Clarify how audio is loaded into the audio_controller
- Choice dialog should have a reveal animation
- Old ScriptRunner commands code need to be removed