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[question] Which unwrapping method does the Basic texturing method use?

Open IgorWojas opened this issue 8 months ago • 0 comments

Hello!

There are 3 unwrapping methods to choose from. On the AV website under texturing the text says: AliceVision implements a basic UV mapping approach to minimize the texture space. The standard UV mapping approach is provided by [Levy2002]. When i go to the provided pdf the title says: Least Squares Conformal Maps for Automatic Texture Atlas Generation - which basically IS LSCM.

So whats the difference between Basic and LSCM?

Thanks in advance

IgorWojas avatar May 24 '24 08:05 IgorWojas