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[bug] 3D reconstruction issue with textures

Open jrubiohervas opened this issue 10 months ago • 2 comments

Using a set of overlapping pictures, Meshroom is able to correctly generate the mesh model; however, most of the texture is just black areas. I run the reconstruction with default settings on a Windows laptop. See the screenshot of the resulting textured mesh below.

image

jrubiohervas avatar Apr 24 '24 02:04 jrubiohervas

What do the texture file(s) look like? Are they mostly black? Can you show some photos used in the reconstruction.

msanta avatar Apr 26 '24 05:04 msanta

Find the texture files below, they are indeed mostly black. Photos were extracted from a video (building facade) and successfully processed with other photogrammetry software, so I am a bit lost why Meshroom is failing here.

texture_1001 texture_1002 texture_1003 ![texture_1004](https://github.com/alicevision/Meshroom/assets/9735825/d3dc8786-e47c-43c1-b71a-7e! texture_1005 texture_10060e) texture_1007 texture_1008

jrubiohervas avatar Apr 26 '24 08:04 jrubiohervas