Meshroom
Meshroom copied to clipboard
[question] Adding SfMTransform node causes different Mesh results
Describe the problem I am trying to scale SfM to real-world size using SfMTransform node with the from_gps method. When adding a SfMTransform node and running the pipeline, the mesh results are different than before. So I checked the mesh.obj file and found that the number of vertices and faces was less than when SfMTransform is not used. And a lot of messages like the following are stored in the log file: [13:56:51.141703][trace] Failed to find Neighbors.
What happened? Is this normal behavior?
Screenshots
Dataset dataset.zip
Desktop (please complete the following and other pertinent information):
- OS: win 10
- Meshroom version: Meshroom-2023.3.0-win64