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[question] Adding SfMTransform node causes different Mesh results

Open twidfeel opened this issue 5 months ago • 0 comments

Describe the problem I am trying to scale SfM to real-world size using SfMTransform node with the from_gps method. When adding a SfMTransform node and running the pipeline, the mesh results are different than before. So I checked the mesh.obj file and found that the number of vertices and faces was less than when SfMTransform is not used. And a lot of messages like the following are stored in the log file: [13:56:51.141703][trace] Failed to find Neighbors.

What happened? Is this normal behavior?

Screenshots mr3

Dataset dataset.zip

Desktop (please complete the following and other pertinent information):

  • OS: win 10
  • Meshroom version: Meshroom-2023.3.0-win64

twidfeel avatar Jan 22 '24 00:01 twidfeel