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DepthMap no run

Open perfectolorenzo opened this issue 2 years ago • 2 comments

Describe the problem When close to DepthMap the program is in error.

Log ERROR:root:Error on node computation: Error on node "DepthMap_1(3)": Log: Program called with the following parameters: * downscale = 2 * exportIntermediateResults = 0 * imagesFolder = "c:/Users/Usuario/Documents/MeshroomCache/PrepareDenseScene/058ea13a15f746ef503c67b102c404bc3b024aa3" * input = "c:/Users/Usuario/Documents/MeshroomCache/StructureFromMotion/0113ae0387782c10c1f2e2c1edc633b48b7ec19c/sfm.abc" * maxViewAngle = 70 * minViewAngle = 2 * nbGPUs = 5 * output = "c:/Users/Usuario/Documents/MeshroomCache/DepthMap/5e9914f53bb0222ce3773a7051993b5d24860562" * rangeSize = 3 * rangeStart = 9 * refineGammaC = 15.5 * refineGammaP = 8 * refineMaxTCams = 6 * refineNDepthsToRefine = 31 * refineNSamplesHalf = 150 * refineNiters = 100 * refineSigma = 15 * refineUseTcOrRcPixSize = 0 * refineWSH = 3 * sgmGammaC = 5.5 * sgmGammaP = 8 * sgmMaxTCams = 10 * sgmWSH = 4 * verboseLevel = "info" [12:09:39.345400][info] CUDA-Enabled GPU. Device information: - id: 0 - name: GeForce GT 710 - compute capability: 3.5 - total device memory: 2048 MB - device memory available: 1691 MB - per-block shared memory: 49152 - warp size: 32 - max threads per block: 1024 - max threads per SM(X): 2048 - max block sizes: {1024,1024,64} - max grid sizes: {2147483647,65535,65535}

  • OS: [ Win 11 pro edition]
  • Python [3.7.4]

Binary version [ 2021.1]

perfectolorenzo avatar Feb 14 '22 11:02 perfectolorenzo

Insisto: Ya he visto que hay usuarios que se quejan practicamente de lo mismo, en mi caso la tarjeta gráfica NVIDIA GT 710 cuenta con CUDA, una capacidad de computo de más de 3,2 y aún así no es capaz de superar el paso del mapa de profundidad. Como he podido constatar hay usuarios que manifiestan que esto es debido a la incapacidad de la tarjeta gráfica para realizar este paso. A mi me parece que el que la sigue la consigue, así que no me doy por vencido y pregunto ¿ hay posibilidad de que se pueda con esta gráfica continuar con la edición y que la calidad no se vea mermada?

Insist: I have already seen that there are users who complain practically about the same, in my case the NVIDIA GT 710 graphics card has CUDA, a computing capacity of more than 3.2 and still is not able to overcome the step of the depth map. As I have been able to verify, there are users who state that this is due to the inability of the graphics card to perform this step. It seems to me that the one who follows it gets it, so I do not give up and ask if there is a possibility that this graphic can continue with the edition and that the quality is not diminished?

perfectolorenzo avatar Feb 17 '22 07:02 perfectolorenzo

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] avatar Jul 31 '22 17:07 stale[bot]