Meshroom
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Is it possible to import video without CUDA
There is a workaround to performing photogrammetry from photos without using CUDA bu using draft meshing.
Is there a workaround to doing the same but from video?
When I drag-and-drop video (#1621) and try to compute the KeyframeSelection node, the log shows:
Program called with the following parameters:
* brands = = [] (default)
* frameOffsets = Unknown Type "St6vectorIjSaIjEE" (default)
* maxFrameStep = Unknown Type "j"
* maxNbOutFrame = Unknown Type "j"
* mediaPaths = = [/home/morgan/Downloads/20220208_102828.mp4]
* minFrameStep = Unknown Type "j"
* mmFocals = Unknown Type "St6vectorIfSaIfEE" (default)
* models = = [] (default)
* outputFolder = "/tmp/mr/MeshroomCache/KeyframeSelection/0054c30712da9fe4bbb6dbbad978b6280fe77c86"
* pxFocals = Unknown Type "St6vectorIfSaIfEE" (default)
* sensorDbPath = "/home/morgan/programs/Meshroom-2021.1.0-av2.4.0-centos7-cuda10.2/aliceVision/share/aliceVision/cameraSensors.db"
* sharpSubset = Unknown Type "j"
* sharpnessPreset = "normal"
* sparseDistMaxScore = 100
* useSharpnessSelection = 1
* useSparseDistanceSelection = 1
* verboseLevel = "info"
* voctreePath = "/home/morgan/programs/Meshroom-2021.1.0-av2.4.0-centos7-cuda10.2/aliceVision/share/aliceVision/vlfeat_K80L3.SIFT.tree"
[11:55:56.580088][info] Single camera
[11:55:56.580127][info] camera: /home/morgan/Downloads/20220208_102828.mp4
- brand:
- model:
- focal (mm): 0
- focal (px): 0
- frame offset: 0
[11:55:56.764214][info] vocabulary tree loaded with :
- 3 levels
- 80 branching factor
[11:55:56.764371][error] cudaGetDeviceCount failed: CUDA driver version is insufficient for CUDA runtime version
[11:55:56.764392][info] Can't find CUDA-Enabled GPU.
[11:55:56.765676][warning] Unable to open the video : /home/morgan/Downloads/20220208_102828.mp4
[11:55:56.770488][fatal] Unable to open the video : /home/morgan/Downloads/20220208_102828.mp4
Cuda support should not be required for this node I guess. Probably some parameter is set at the wrong place in the code.
Good to hear. So someone with powers should set the type:bug label.
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