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Mesh cannot be displayed in latest build

Open alexanderweide opened this issue 2 years ago • 0 comments

I tried everything working on Linux Mint 19.3 with RTX and latest I5 11600k.

meshroom is not able to display any resulting mesh. Dephmaps with more than 10 million points are displayed perfectly. the mesh is looking correctly in Houdini. converting to PLY dosent change the bad behaviour. Why in the hell is this not working.

WARNING:root:Assimp scene import failed OBJ: Too many vertices, would run out of memory WARNING:root:Qt3DCore::QEntity* Qt3DRender::Render::LoadSceneJob::tryLoadScene(Qt3DRender::QSceneLoader::Status&, const QStringList&, const std::function<void(Qt3DRender::QSceneImporter*)>&) Failed to import QUrl("file:///media/alex/DWork/Grafik/3dscanns/utah/alice_utah_full/MeshroomCache/MeshFiltering/a9a789136ba15bf7b4dff0c9717c083fbbc2cc4f/mesh.obj") with errors ("OBJ: Too many vertices, would run out of memory")

alexanderweide avatar Sep 26 '21 18:09 alexanderweide