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:crystal_ball:Algorithm Visualizations

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Take Breadth-First Search/tree.js (shown below) as an example. The input to the BFS algorithm is a graph (or tree) and a starting node, while the `BFS` function only takes the...

I made three changes: - Adding `G` to the parameter list of the `BFS` function - Adding JSDoc to the `BFS` function - Moving the tracer-related code into the `BFS`...

#### Added the solution code in C++. #### Also added the problem description.

I have added a new algorithm called "Binary Sort", it is not a standard algorithm, I have created it. [Here](https://github.com/bhadrik/BinarySort) it is

Maybe some algo can be import from http://rosettacode.org/wiki/Rosetta_Code

Do you think it would be very doable to develop a visualization of the Viterbi algorithm under the provided API? https://www.youtube.com/watch?v=0dVUfYF8ko0

A* algorithm is a commonly used and efficient 2D grid pathfinding algorithm. @64json Please take a look. This is the visualization result: *PS: I'm working on an algorithm animation engine...

I've added the "Two pointers technique" implementation. You could just read the Readme for details