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Creating new release

Open chros73 opened this issue 9 years ago • 37 comments

Can you create a new release tag if you feel it's ready for an another one? Thanks

chros73 avatar May 05 '16 17:05 chros73

Seven months since the last release. Looking forward to next release.

JonnyRedHed avatar May 13 '16 01:05 JonnyRedHed

I've just built both x32 and x64 from f7612c7 @master on Windows 8.1 with Visual Studio 2013 Update 5. It seems to be working fine with a quick test (both x32 and x64 versions), use it at your own risk since it's not an official release. sanear-bin-master-f7612c7-20160517.zip sanear-pdb-master-f7612c7-20160517.zip

PS: thanks for this awesome renderer!

chros73 avatar May 17 '16 19:05 chros73

I think Alex is going to release soon once he finalizes reclock. Hopefully soon.

What are the changes/new features since last v0.3 release?

JonnyRedHed avatar May 19 '16 13:05 JonnyRedHed

I went through the commit logs, these are the major changes:

  • Ignore System Channel Mixer option
  • Guided reclock
  • Use FFTW library with rubberband
  • Add DspTempo/DspTempo2 selection
  • Surrender exclusive-mode device after inactivity (Now you can pause, make a skype call, then unpause.)

The biggest change is that Wasapi Exclusive finally works as it should: no channel and sample rate conversion anymore.

chros73 avatar May 19 '16 17:05 chros73

Any status update on next big release? its been ages.

JonnyRedHed avatar Jul 11 '16 15:07 JonnyRedHed

Could someone do a build with the latest updates. Assuming there are some since the last build made above. (win7)

JonnyRedHed avatar Jul 12 '16 21:07 JonnyRedHed

There is nothing new so far. See my links above.

chros73 avatar Jul 12 '16 21:07 chros73

Thanks, I installed it and all appears good. How does the reclock work, are there any settings.

JonnyRedHed avatar Jul 13 '16 10:07 JonnyRedHed

Everything still appears goodl after a month on your build @chros73 :)

Am just now wondering when the next official build is coming. Does anyone know.

JonnyRedHed avatar Aug 15 '16 05:08 JonnyRedHed

Nobody knows, just wait it out. Maybe end of this year or early next.

Ryrynz avatar Aug 15 '16 08:08 Ryrynz

Everything still appears goodl after a month on your build @chros73 :)

I'm glad to hear that. :) You should thank to Alex, I just compiled it.

chros73 avatar Aug 15 '16 18:08 chros73

Actually, something is a little odd. I've started to notice when I play a video file in Zoomplayer Max (latest beta) using MadVR and with my usual refresh rate changing entries into madvr. That the sanear changes from my LG TV Nvidia HD audio, to 'Default' which results in no sound. I have to click the system try icon (win7) and re-select LG TV again. It seems to happen most when changing back and fourth from 1080p50 and native 1080p60. I'm not sure where this bug is coming from, madvr, zoomplayer or sanear.

Resolved somehow - Nov 2016

JonnyRedHed avatar Aug 17 '16 10:08 JonnyRedHed

Try the official release or switch to another audio renderer and see if it does the same thing.

Ryrynz avatar Aug 17 '16 11:08 Ryrynz

when I play a video file in Zoomplayer Max (latest beta) using MadVR and with my usual refresh rate changing entries into madvr.

I'm doing the same thing but with MPC-HC (currently latest nightly) on Win8.1.

sanear changes from my LG TV Nvidia HD audio, to 'Default' which results in no sound

  • you can set the preferred device in Sanear (though this maybe won't work, since HDMI audio devices disappears/reappears when they are available in Windows)
  • I have a Yamaha AVR via HDMI in the chain, so my solution is:
    • I disabled every other sound device in Sound settings in Windows
      • "Default" is set in Sanear
      • if TV is off, then Yamaha audio device is the only one
      • if TV is on, then LG TV is the only audio device

It's kind of confusing at first, but it works well.

chros73 avatar Aug 20 '16 10:08 chros73

Are we any closer to a new official release yet.

JonnyRedHed avatar Nov 27 '16 21:11 JonnyRedHed

2017 now. Any chance we can have a new current up to date build please @dev

JonnyRedHed avatar Jan 01 '17 07:01 JonnyRedHed

Not much point in commenting here, development has stalled. It's likely nothing has been done since the last code change. Just wait it out, current dev build works fine for me.

Ryrynz avatar Jan 01 '17 07:01 Ryrynz

I see, thanks for letting me know. Do we know why development has stalled? I am using dev build above from chros73. Is there one that is newer than chros73's above.

has anyone else tried to ask the dev why development has stalled, and if he could compile his latest build for a release. Or come back to the project again soon.

JonnyRedHed avatar Jan 01 '17 19:01 JonnyRedHed

March 2017 now, is there an update on the projects status?

JonnyRedHed avatar Mar 24 '17 17:03 JonnyRedHed

How SanEar is better than the latest Internal audio renderer (of MPC-HC)?

sergeevabc avatar Jul 18 '17 10:07 sergeevabc

MPC-HC uses sanear v0.3 that still has couple of bugs, which were fixed in master branch but never been released. More info.

chros73 avatar Jul 18 '17 11:07 chros73

Shortly after our short talk, @chros73, I sent a message to the developer with a question about his mood and urged him to resume. Alas, never heard back. Would you be willing to continue the development?

sergeevabc avatar Oct 21 '17 07:10 sergeevabc

A proper new update and continued development would be good to see happen.

JonnyRedHed avatar Nov 06 '17 14:11 JonnyRedHed

Has this project stopped development now. Is there a fork or other audio renderer. Or is this still the best.

JonnyRedHed avatar Apr 15 '18 12:04 JonnyRedHed

Just my check in for 2019. Is this project going to get new release.

JonnyRedHed avatar Mar 20 '19 17:03 JonnyRedHed

Is there something newer now which everyone's using or is sanear still current.

JonnyRedHed avatar Jul 16 '19 19:07 JonnyRedHed

I'm using MPC-BE's audio renderer and I'm happy with it. You can grab MPCAudioRenderer from the standalone filters zip file (x86 or x64) located below and try it for yourself. https://sourceforge.net/projects/mpcbe/files/MPC-BE/Release%20builds/

Ryrynz avatar Jul 17 '19 00:07 Ryrynz

MPC-BE, thanks I'll take a look at that. Using Zoomplayer MAX would MPC-BE audio renderer be any better than zoomplayers audio renderer, or chros73's last sanear compile.

And the state of Sanear?

JonnyRedHed avatar Jul 17 '19 08:07 JonnyRedHed

Don't know, never used it. I'd personally prefer to use something that's in active development. Shifted away from Sanear over a year ago. The state? It's as dead as it gets, I doubt Alex will be back.

Ryrynz avatar Jul 17 '19 08:07 Ryrynz

I would actually recommend using the latest nightlies If trying MPCAudioRenderer https://yadi.sk/d/hlf1lfC8mKU58/!_last (again download the standalone filters.) There has been a few improvements to the audio renderer that make using these a better choice over the 1.5.3 release.

Ryrynz avatar Jul 17 '19 11:07 Ryrynz