Alex Lockwood
Alex Lockwood
Add "repeat animation" toggle that determines whether to auto-repeat the animation during playback
Other possible ideas: - A "fast forward" button (in addition to the already existing "rewind button"). - Options that allow you to slow down the animation playback a certain amount...
I mean I know this project is mainly geared towards Android... but it seems like it wouldn't be that hard to do. :)
It is sometimes necessary to create 0-duration animators in order to reset a vector's state to it's desired value (Nick Butcher makes use of it in a few of his...
In Android, the following path command strings are equivalent and legal: ``` android:pathData="M0,0 L24,24" ``` and ``` android:pathData="L24,24" ``` AndroidIconAnimator currently requires you to begin command strings with "M0,0", which...
During my time working on google3 apps, this has been by far the biggest pain when it comes to working with vector drawables. Our UX team heavily uses Adobe Illustrator...
Obviously super long term goal, but it'd be pretty bad ass IMO.
The second half of the stem animation is delayed a bit. The duration is also too long (currently 2500ms).
According to the docs: > Sets the fillType for a path. The types can be either "evenOdd" or "nonZero". They behave the same as SVG's "fill-rule" properties. For more details,...
Just for the sake of completeness... :)