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Is it possible to provide a more accurate death location when the player dies?

Open Ayuan97 opened this issue 3 months ago • 2 comments

For example, within a square grid, you can treat it as a smaller nine-square grid, and you can obtain a more precise position of the player in a certain coordinate, such as coordinate information such as M19-1 M19-5.

Ayuan97 avatar Apr 08 '24 05:04 Ayuan97

I think that would be a bit confusing.. I'll look into making it so it divides it into top left, middle, right, etc. and will probably submit a PR.

Versette avatar Apr 13 '24 16:04 Versette

I think that would be a bit confusing.. I'll look into making it so it divides it into top left, middle, right, etc. and will probably submit a PR.

You can understand a square as 123456789 on the numeric keyboard, so that you can get a more accurate position of the player.

Ayuan97 avatar Apr 16 '24 01:04 Ayuan97

Think the numeric square would be a bit confusing tbh. Why not use the !death command if you want to find the exact place?

alexemanuelol avatar Apr 17 '24 17:04 alexemanuelol