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What feature to set, so that game does not exits on wrong selection

Open shi2rs opened this issue 8 years ago • 1 comments

Basically, the use case is more for customizing when you add more nodes and levels.

The behavior of door 2 (yellow) helps you remain in the game to try out other options while the door 1 (red) makes you complete the game (and hence begin fresh).

How do I set the behavior for any node to remain in the game nor forcing me to reset the skill.

shi2rs avatar Jan 17 '17 09:01 shi2rs

The instructions imply that the colors of the nodes don't impact the gameplay, but only serve to guide organization of the nodes.

AlBakerKY avatar Jan 22 '17 19:01 AlBakerKY