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Expose underlying websocket

Open jodoox opened this issue 1 year ago • 0 comments

We need to maintain connections with multiple 3d parties, one of which uses signalrR. We used to connect via the signalR.Client from your library but using its underlying ws property. It seems that the websocket attribute is now private. Would you mind exposing this websocket in a future release, either by a getter only or removing the private attribute ? Kind regards

jodoox avatar Sep 19 '23 18:09 jodoox