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Investigation: antialiasing

Open alex-moon opened this issue 4 years ago • 0 comments

It would be useful, for scaling up purposes, if we could antialias the 3D in vispy. This should be doable:

https://github.com/vispy/vispy/wiki/Tech.-Antialiasing

This should be either very straightforward or impossible:

from OpenGL import GL
GL.glEnable(GL_LINE_SMOOTH)
# or
GL.glEnable(GL_MULTISAMPLE)

alex-moon avatar Oct 04 '21 22:10 alex-moon