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Feature Request Game audio to BT USB libaudio patch on setting

Open elperator opened this issue 4 years ago • 4 comments

Hey is it possible to make this https://blog.madnation.net/ps3-bt-usb-audio-passthrough/amp/ to an memory patch dont want to always switch the libaudio sprx every time.

thank you in any case

elperator avatar Feb 25 '21 23:02 elperator

Try the latest build and put the patched libaudio.sprx in /dev_hdd0/tmp

If you need to map additional sprx, you can use the script /dev_hdd0/autoexec.bat

aldostools avatar Feb 26 '21 04:02 aldostools

I'm trying to add it, but is not so easy because:

1 html and script are hardcoded inside the plugin, 2 the swap of this sprx involve the use of flash so dev_blind need to be mounted, original sprx saved as backup, then replaced -> finally message appear that change will be effective at next boot

audio passthrough

if @aldostools can give me a hint I'm available to do the dirt job xD Also I personally tested the plugin on 4.81 , 4,82 , 4,84(.2) all rebug , don't know for others cfw compatibility

JostenSyon avatar Apr 08 '21 10:04 JostenSyon

Put the file in /dev_hdd0/tmp/libaudio.sprx and it will be mapped automatically when the system starts.

You can use /swap.ps3|?restart.ps3 in a combo to swap the file & restart the system.

The next version of DeViL303's Ultimate Toolbox will include an option to swap the libaudio.sprx through XMB. Just be patient until he releases it.

aldostools avatar Apr 08 '21 13:04 aldostools

Before I tried to use libaudio in /dev_hdd0/tmp/libaudio.sprx but my ps3 was crashing soon as I start a game ps3 and reboot immediately, now seems to work. Btw didn't know that DeViL303 planned to put that feauture, nice! I'll wait for it ;) thanks

JostenSyon avatar Apr 09 '21 07:04 JostenSyon