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Support mini sprites in dialog and in other places

Open albrow opened this issue 2 years ago • 1 comments

Similar to what we do for objective text, we should be able to include special symbols like {rover} and {dataPoint} to have the corresponding mini sprites appear in dialog and other kinds of text. This will help make the terminology of the game more clear.

Could potentially be combined with #28 into a single function called something like formatSpecialText.

albrow avatar Aug 02 '23 23:08 albrow

Moving this to after the public beta launch.

albrow avatar Sep 13 '23 20:09 albrow