Results 109 comments of Alberto

I will fix that behavior. Not is not intentional it is an error let me work in some fix for that

Yes i added this to my todo list, check https://github.com/albertobsd/keyhunt/discussions/142

I will add in some months please be patient :)

Sorry @bballer4life i didn't see this before, yes the speed will be boost in GPU too, but i still not make keyhunt for GPU, but GPU-Memory is not always as...

Hi, thanks for testing, yes there are some bug with high values of RAM. At the beginning i think that this was related to the mutex to construct the bloom...

Why this bug is present. The bloom filter generation need to have some mutex to support multi thread access. That mutex make that the threads don't use the 100% of...

> Allocating 1677721.00 MB for 109951162778 bP Points Well I'm thinking in make some changes to this, time ago at the beginning of this project i just figure how to...

> Just checked as following version: https://github.com/233m/keyhunt.git I don't know what is your point, that speed is incorrect, is WRONG for that version with that K value, please READ THE...

In the last commit https://github.com/albertobsd/keyhunt/commit/338184301c155ba2d07bb6259f05f88543ca0a53 I added the 3rd bloom filter, this Bloom filter save 20% of RAM, also I change a little the Thread synchronizations for the bPtable Construction...

Sorry for not reply before, I'm not sure about the internal hardware of your mac, but most user report issues with the compilation. I'm working in some version with just...