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Fluent API for .NET reflection, via a dynamic proxy

Uncapsulator

Uncapsulator provides a fluent API for .NET reflection by employing a dynamic proxy that implements IDynamicMetaObjectProvider.

Compared to C#'s standard dynamic language binding, Uncapsulator lets you:

  1. access private members of an object or type (if you choose)
  2. dynamically construct an object (see 'Constructing a new object')
  3. dynamically call static members of a type (see 'Static members')
  4. dynamically call interface members - even when implemented explicitly (see 'Interfaces and casts').

Uncapsulator is included in LINQPad, written by Joseph Albahari.

Getting Started

Uncapsulator can be downloaded via the NuGet package of the same name.

To get started, add the following imports to your source:

using Uncapsulator
using static Uncapsulator.TypeUncapsulator

Then to reflect over an object, call Uncapsulate():

var demo = new Demo();
int privateValue = demo.Uncapsulate()._private;

class Demo
{
    int _private = 123;
}

You can keep 'dotting' in to access more private members:

var demo = new Demo();
int privateValue = demo.Uncapsulate().SomeProp.SomeMethod()._private;

class Demo
{
    int _private = 123;
    Demo SomeProp => new Demo();
    Demo SomeMethod() => new Demo();
}

If you don't need to access private members, call Uncapsulate with publicMembersOnly:true.

Unwrapping the value

In the end, you'll probably need to extract an underlying value. You can do so with either an implicit or explicit cast:

var uncap = new Demo().Uncapsulate();
    
DateTime thisWorks = uncap.Now;             // Implicit cast to DateTime
var thisAlsoWorks = (DateTime) uncap.Now;   // Explicit cast to DateTime
    
// If you don't know the type and just want a System.Object, call .ToObject():
    
object obj = uncap.Now.ToObject();

class Demo
{
    private DateTime Now => DateTime.Now;
}

Calling methods and indexers

Unencapsulator takes care of method overload resolution, numeric conversions, ref/out marshaling, optional parameters, and generic methods:

// Calling an object's private methods is easy with Uncapsulate():
var demo = new Demo().Uncapsulate();
string result1 = demo.PrivateMethod (100);

// The uncapsulator will perform implicit numeric conversions for you automatically:
string result2 = demo.PrivateMethod ((byte)100);

// It will also perform overload resolution:
string result3 = demo.PrivateMethod ("some string");

// ...even with ref and out parameters:
demo.PrivateMethod (out string s);
    
// Optional parameters are also supported:
demo.OptionalParamMethod (100);
    
// as are indexers:
string result4 = demo[123]; 
    
// You can also call generic methods, as long as you're able to specify type parameters:
demo.GenericMethod<DateTime>();

class Demo
{
    string PrivateMethod (int x) => "Private method! (int) " + x;

    string PrivateMethod (string s) => "Private method! (string) " + s;

    void PrivateMethod (out string x) => x = "Passing by reference works!";
    
    void OptionalParamMethod (int x = 1, int y = 2, int z = 3)
        => Console.WriteLine (new { x, y, z }));
        
    string this [int index] => index.ToString();

    void GenericMethod<T>() => Console.WriteLine (typeof (T).FullName);
}

Static members

You can access static members of a type via methods on the TypeEncapsulator class:

using Uncapsulator;
using static Uncapsulator.TypeUncapsulator;   // This makes the Uncapsulate function easy to call.

string result1 = Uncapsulate<Demo>()._privateField;

// If the type that you want to access is private, you can specify the type name as a string:
string result2 = Uncapsulate ("Demo", Assembly.GetExecutingAssembly())._privateField;

// Use the + symbol to denote a nested class:
string result3 = Uncapsulate ("Demo+NestedPrivate", Assembly.GetExecutingAssembly())._privateField;

// Or if the containing class is accessible:
Uncapsulate<Demo>().NestedPrivate._privateField.Dump();

class Demo
{
    static string _privateField = "static private value";

    class NestedPrivate
    {
        static string _privateField = "static private nested value";
    }    
}

Constructing a new object

Constructing a new object is just like calling a static member (see preceding sample) whose name is @new

Demo myClass = Uncapsulate<Demo>().@new (1);
    
// or if the type is inaccessible:
var myClass2 = Uncapsulate ("Demo").@new (2);    
    
// You can also use @new as an instance method (i.e., on an existing object).
// It will then instantiate a new object of the same type.
myClass.Uncapsulate().@new (3);

class Demo
{
    static string _privateField = "static private value";

    private Demo (int foo) => Console.WriteLine ("Private constructor! " + foo);
}

Interfaces and casts

Uncapsulate lets you call members of an interface just as you would statically. Even with explicitly implemented members:

IInterface1 idemo = new Demo();
idemo.Uncapsulate().Test();                  // Calls IInterface1.Test()

var demo = new Demo();
((IInterface1) demo).Uncapsulate().Test();   // Calls IInterface1.Test()
((IInterface2) demo).Uncapsulate().Test();   // Calls IInterface2.Test()

// If the variable you're uncapsulating is not of the interface type, use CastTo:
new Demo().Uncapsulate().CastTo<IInterface1>().Test();

// OR:
new Demo().Uncapsulate().CastTo (typeof(IInterface1)).Test();

// You can also specify the interface name as a string (namespace not required).
// This comes in handy if the interface is not public:
new Demo().Uncapsulate().CastTo ("IInterface2").Test();

// To specify a generic type, use a backtick followed by the type parameter count:
new int[123].Uncapsulate().CastTo ("IList`1").Count.Dump();

interface IInterface1 { void Test(); }
interface IInterface2 { void Test(); }

class Demo : IInterface1, IInterface2
{
    void IInterface1.Test() => "Explicitly implemented interface method 1".Dump();
    void IInterface2.Test() => "Explicitly implemented interface method 2".Dump();
}

This is better than C#'s standard dynamic language binding, which does not let you call explicitly implemented members:

IInterface1 idemo = new Demo();
((dynamic)idemo).Test();            // Fails with RuntimeBinderException

Calling members hidden by a subtype

Should a subclass and base class define members with the same name, the subclass will normally "win" and hide the base class's member. To access the base class member, use the special @base member:

var sub = new SubClass();
        
string s1 = sub.Uncapsulate()._x;          // "subclass"
string s2 = sub.Uncapsulate().@base._x;    // "base class"

// You can also access the base member with a cast:	
string s3 = sub.Uncapsulate().CastTo ("BaseClass")._x;

class BaseClass
{
    string _x = "base class";
}

class SubClass : BaseClass
{
    string _x = "subclass";
}

Using LINQ

To query a collection of private objects, call ToDynamicSequence() on the collection and assign the result to IEnumerable:

IEnumerable<dynamic> sequence = new Demo().Uncapsulate().Customers.ToDynamicSequence();
    
// Now we have something that we can run LINQ queries over:    
var query =
    from item in sequence
    orderby (string) item._lastName   // Remember to cast the elements!
    select item;    

class Demo
{
    Customer[] Customers => Enumerable.Range (0, 6).Select (_ => new Customer()).ToArray();

    class Customer
    {
        string _firstName = "Joe" + _random.Next (10);
        string _lastName = "Bloggs" + _random.Next (10);

        static Random _random = new Random();
    }
}

Caching

If you repeatedly call the same method with the same argument types, the underlying reflection operations (including overload resolution) are cached.

This caching works as long as you either re-use the same uncapsulated instance, or call Uncapsulate with useGlobalCache:true.

Demo demo = new Demo();

void Slow()    // Calling Uncapsulate over and over will clear the cache
{
    for (int i = 0; i < 100000; i++)
        demo.Uncapsulate().SomeMethodCall (i, "test", DateTime.Now);
}

void Fast()    // Calling Uncapsulate just once means the cache will work
{
    var uncap = demo.Uncapsulate();
    
    for (int i = 0; i < 100000; i++)
        uncap.SomeMethodCall (i, "test", DateTime.Now);
}

void AlsoFast()    // Always caches if you call Uncapsulate(useGlobalCache:true)
{
    for (int i = 0; i < 100000; i++)
        demo.Uncapsulate (true).SomeMethodCall (i, "test", DateTime.Now);
}

class Demo
{
    void SomeMethodCall (int x, string s, DateTime d) { }
    void SomeMethodCall (string x, string s, DateTime d) { }
    void SomeMethodCall (char x, string s, DateTime d) { }
    void SomeMethodCall (int x, string s, TimeSpan ts) { }
    void SomeMethodCall (bool x, string s, DateTime d) { }
    void SomeMethodCall<T> (bool x, T s, DateTime d) { }
    void SomeMethodCall (ref bool x, string s, DateTime d) { }
}

The static cache can be cleared as follows (to release memory and allow ALCs to unload):

Uncapsulator.Extensions.ClearCache();