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Open Source Open VR driver for the Playstation VR.

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it wont build on my machine and artifacts are only available for 1 month

I downloaded Visual Studio 2017 15.0 and the terminal says : CMake Error: Error: generator : Visual Studio 15 2017 Win64 Does not match the generator used previously: Visual Studio...

Hi I built the driver by following the steps but I'm not sure how to deploy driver. any guidance would be much appreciated.

I know Github is for developers, and I really appreciate the work that has been, and is being, put into this project, but would it be *so* hard to make...

I need to do this for debugging purposes. Kind of lost. I've tried #include \ and std::cout

I found a thread by "gusmanb" who was having similar tracking issues with the PSVR, who figured out some means of fixing it. https://github.com/gusmanb/PSVRFramework/issues/9 is the thread for anyone interested....

I've managed to get the project working (using these instructions: https://pastebin.com/Yj0Q8h2L) but the viewpoint seems to be drifting up and down, and turning around so much it's nauseating. How can...

![image](https://user-images.githubusercontent.com/8758544/50601369-3fdf1f00-0eb4-11e9-993a-3f5dda941994.png) Hello, I'm getting the following error while running the generation process. I've just downloaded the project and done as far as installing CMAKE, VS2017 was installed previously. This error...

Hi, Found your project mentioned here, with a pre-alpha release. https://www.reddit.com/r/PSVRHack/comments/857aig/trinus_psvr_headtracking_inverted_while_in_steamvr/dyqbqnm/ Tried it, but doesn't appear to do anything. :-( Are there some guidelines on getting the libUSB stuff configured...