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Add wgpu texture support (and windowing in Rust)

Open dfellis opened this issue 8 months ago • 0 comments

For the demo of the language to have a bigger impact, it needs to be showy, and nothing is more showy than a graphical demo, especially if that demo is short, readable, and performant.

This is the very last task before attempting to draw attention to the project.

dfellis avatar Jun 11 '24 01:06 dfellis