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Implement GPU types and methods

Open dfellis opened this issue 8 months ago • 0 comments

The exact shape of this isn't super clear, yet, but either a set of opaque types and bound functions, or pure Alan code on top of a thin wrapper over wgpu/WebGPU is needed to construct an AST to serialize to wgsl and then execute on the GPU.

This is the purpose of Alan v0.2

dfellis avatar Jun 11 '24 01:06 dfellis