directx12-seed
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Assets not included in 'cmake-build-debug/bin/assets'
Built fine, but trying to execute the program an exception was thrown while loading the assets. Some simple debugging directed me to missing assets in the cmake-build-debug/bin/assets.
I resolved it by moving the files from 'directx12-seed/assets' to 'cmake-build-debug/bin/assets'.
I followed the steps per the readme. Maybe something was preventing the files to be moved during build? Still learning a lot of this stuff so I'm not exactly sure.. Just thought I'd leave this here in case anyone else had same issue.
BTW, love the repo. Great place to start learning!