1.21.1 nf slide animation fix
In this mod, after performing a slide action, the player plays a getting-up animation. However, the player currently stands up facing forward, which looks quite unnatural. This PR fixes the issue by toggling a flag according to the animation flow and flipping the player's pose angle to correct the getting-up direction.
Sorry so much for my lateness!
Finally I tested in my local environment. I checked what the changes wants to do. I think its not bad.
Then, just I want to ask, do you think this fliping player model should use Animator that parcool provides? Othe all parcool animations are implemented as Animator, even ones including model rotation, so for me thinking it is good to keep consistency.
Sure, no problem.