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newest animation update unscales/resets custom scaled playermodels using More Player Models

Open StonedGoat opened this issue 1 year ago • 2 comments

Summary when using a mod to scale and edit my playermodel (i play as a smaller character), the animations from Parcool reset all of my scaling options. This also completely breaks my first person model mod as now it clips into my camera like hell.

Running Environment

  • Minecraft Version: 1.18.2
  • ParCool Version: 3.3.0.1
  • Forge Version (optional):

Detail the animations do not permanently change my scale, only during the animations, after the animation is over it goes back to normal.

Additional Data Not a huge bug but it's very annoying and I will be downgrading my parcool version until this is fixed. :( image image

StonedGoat avatar Sep 13 '24 01:09 StonedGoat

I think this may be because ParCool cancels calculation of render matrix by its mixin. If so I wonder how I can fix this issue..

alRex-U avatar Apr 17 '25 10:04 alRex-U

I can probably get a latest.log or something with the near-last thing done being crouching with the animation on.

I also discovered, even if I disable the chargejump animation itself, it still causes my model to reset scale temporarily.

StonedGoat avatar Apr 19 '25 20:04 StonedGoat