Stamina disabled every time damage is taken
Summary Stamina disabled every time damage is taken. Not all players deal with this, so it led me to believe it's a bug, especially considering that after scouring the configs, I couldn't find anything related to this. If it is a feature, then why does this only happen to certain players? And is there a way I can change this? since it makes combat much more one-sided after an opponent gets the first hit
Running Environment
- Minecraft Version: 1.20.1
- ParCool Version: 3.2.1.2
Additional Data I'd get a screenshot, but stamina bar just goes dark everytime you get hit, and it's unusable so I don't think it's much more information
Thanks for reporting So what you mean with "stamina disabled" is all stamina is taken when you take damage? or literally "disabled"? I think ParCool stamina don't have such state. Could you tell me what occured more concretely? Even 1 screenshot may be helpful Are you using other mods which is related to ParCool?
As far as I'm aware, no mod I have installed affects parcool, except maybe better combat? but it doesn't have configs for that either. All parcool moves including fast running become unusable for roughly a second I believe, I haven't properly timed it however, this is what it looks like
The bug has mysteriously fixed itself recently however... Not a clue why or how. I did not add, remove, or mess with any configs since that screenshot, so it's unlikely I would be able to provide any information past that
and now it's back lmao, I still have no clue how or why this happens, regardless this ruins peoples chances for combat should the bug happen to them. Is there a way I can help provide more information?