Random(?) breakfalls
Summary Falling from any height after breakfalling seems to sometimes randomly trigger it again without actually pressing/holding any buttons
Running Environment
- Minecraft Version: 1.20.1
- ParCool Version: 3.1.0.6
- Forge Version (optional): 47.2.0
Detail Sometimes falling from any height after breakfalling seems to randomly unintentionally trigger it without actually pressing/holding any buttons (the unintentional one lacks particles and the sound effect of breakfall). It fixes itself by triggering an intentional breakfall again. I was able to reliably replicate the bug when holding right click while breakfalling.
video timestamps: 00:08, 00:25-00:31
Additional Data
https://github.com/alRex-U/ParCool/assets/67389809/979aa13e-d7ad-43da-ad23-b6a27da68a23
Thanks for reporting. Actually I had found this bug but I don't find the cause yet. I will do some tests
I have the same problem in the Deceasedcraft modpack in 1.18.2 too, only happens after a successful breakfall then it goes away after some time
https://github.com/user-attachments/assets/bbc23078-742c-4d53-94ff-7d89ac1defb4
It's very annoying but I found out how to turn it off once it "toggles" on, I just do the jump and time it so I get "perfect" breakfall and then it fixed, maybe cuz I have "enable_just_time_effect_breakfall"
just wanna bump this, i also have had this problem for a while now and it is very annoying, it has actually caused me to get damaged/etc because i rolled sideways when i didn't want to. :(
edit: minor thing of note, it seems to be slightly different for me, i play with jump_boost 2 on, so i can jump 2 blocks instead of 1, and have a slightly longer safe fall distance
this seems to affect it as when this happens to me, it's only at heights of ~2.5 block drops or higher.