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This project contains sample code taken from the "OpenGL ES 2.0 Programming Guide" book, by Aaftab Munshi, Dan Ginsburg and Dave Shreiner, adapted for Xcode and the iPhone OS 3.0

h1. OpenGL ES 2.0 on the iPhone

This project contains sample code taken from the "OpenGL ES 2.0 Programming Guide book, by Aaftab Munshi, Dan Ginsburg and Dave Shreiner":http://www.amazon.com/OpenGL-ES-2-0-Programming-Guide/dp/0321502795, adapted for Xcode 3.2 and the iPhone OS 3.0.

Every chapter in this project contains code taken from the corresponding chapter in the book.