Rémi Verschelde
Rémi Verschelde
See https://github.com/emscripten-core/emsdk/issues/1379 for context, there's been a change to filenames for some of the artifacts downloaded by emsdk, and somehow this started breaking stuff today. The upstream recommendation is that...
It was used in `3.x` for `PoolVector` types, but it's not used anymore since 4.0. If some downstream forks or C++ modules were making use of it, they can still...
See https://github.com/godotengine/godot/issues/94410 and https://stackoverflow.com/questions/78746956/error-name-boolvariable-is-not-defined-when-using-scons-on-godot-with-c for details. Not needed in `master` as this was already changed by #1504. Should be cherry-picked for 4.1 and 4.0, doesn't seem needed in 3.x/3.5.
*Edit:* Changed the scope of this PR to only impact targets for which we already used LLVM's full LTO, and change those to ThinLTO, to speed up builds significantly. ---...
Depends on #936. **To merge only when we release 4.4-stable.** It adds a link to the `/download/android` page which is the one used for the current stable release. Currently it's...
I'd like to have more options to define what editors can do, especially when using the "anyone can edit" option, which seems to make everyone *admin* (everyone has access to...
Simpler alternative to #103026 which avoids breaking compatibility. Instead of introducing a new `auto` default value, we ensure that all supported drivers are registered regardless of the editor's host platform,...