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Add UI for initial-cooldown of specials

Open AlmostMatt opened this issue 7 years ago • 4 comments

This will make a lot of specials easier to test and simulate.

AlmostMatt avatar Apr 03 '17 00:04 AlmostMatt

I'd like to break this into two parts: code first, UI later.

ajhyndman avatar Apr 09 '17 11:04 ajhyndman

Ok, the code support for this was just a couple lines so I went ahead and added it. This bug is now just for the UI.

AlmostMatt avatar Apr 12 '17 07:04 AlmostMatt

UI support for viewing initial cooldown is added now.

https://github.com/ajhyndman/fire-emblem-working-title/commit/1a7384e34577225be182217d593572b3a61b4dfb

ajhyndman avatar Apr 15 '17 02:04 ajhyndman

I would prefer to resolve "setting" initial cooldowns by improving multi-turn combat support:

https://github.com/ajhyndman/fire-emblem-working-title/issues/50

ajhyndman avatar Apr 15 '17 02:04 ajhyndman