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App Crashes on iOS Devices When playing Sound

Open Tuning3DT opened this issue 6 months ago • 3 comments

Hello, The APP crashes on some iOS devices when sound.play method is called. It doesn't crash on newer iOS versions. It occurred on iOS 12.5 and 13.1 . Here is one of the error reports.

Running this code also makes the app crash on the same devices. SoundMixer.audioPlaybackMode = AudioPlaybackMode.AMBIENT; 3DTuning-2024-08-28-195319.txt

AIR SDK 50.2.3.1 (but I replaced AIRSDK/lib/adt.jar with 51.1.1.2 adt.jar and copied the bouncycastle folder into the lib directtory) iOS SDK 17.5 Java 17.0.11 macOS Sonoma 14.6.1

Tuning3DT avatar Aug 28 '24 16:08 Tuning3DT