Adobe-Runtime-Support
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JDK installation error when publishing to Android using Adobe Animate on macOS Monterey and Windows 10
Hi.
I saw that there is another thread about this error, but it has become very long and out of focus. https://github.com/airsdk/Adobe-Runtime-Support/issues/1318
Problem Description
I keep getting this error when I try to publish the official Adverts ANE sample for Android using Adobe Animate:
Adobe Animate
Invalid input.
JAVA_HOME does not point to a valid JDK installation, which is required for Android App Bundle creation
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I'm on a MacBook Air M1 running macOS Monterey 12.1:
I'm also developing on a Dell laptop running Windows 10:
I'm using Adobe Animate version 22.0.4, build 185:
AIR SDK version 33.1.1.743:
AS3 settings:
AIR settings:
My adt.cfg file:
App descriptor XML:
Java version:
AndroidPlatformSDK:
AndroidPlatformSDK=/Users/joaocesardelima/Library/Android/sdk
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NOTE: I've installed Android Studio (Android Studio Bumblebee | 2021.1.1 Patch 1).
JAVA_HOME:
JAVA_HOME="/Library/Java/JavaVirtualMachines/jdk-11.0.13.jdk/Contents/Home"
JAVA_HOME Also set in the .zshrc file:
Steps to Reproduce
Just run File > Publish in Adobe Animate.
No matter what I do, the error persists.
I saw a user complaining about it on Adobe Forums yesterday, so I wonder if this is a bug. https://community.adobe.com/t5/animate-discussions/adobe-animate-not-working-properly-with-mac-os-monterey-latest-air-sdk/m-p/12760832#M351587
Regards, JC
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