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[Command Bug] Rangers using loadouts loses their pet
Complete these first
- [ ] I confirm that I am the owner of the bot running Adventure.
- [ ] I confirm that I have not modified the source code of Adventure.
- [x] I'm an Adventure user but not the bot owner.
- [x] I confirm that I have checked the issue tracker and this bug hasn't been reported already.
Command name
!loadout equip "name"
Expected Behavior
Expecting rangers to keep pet when changing loadouts
Current Behavior
Adventure version: 3.5.5 Using ranger, got a pet. Changed to a different loadout and no more pet
Possible Solution
I assume this is not intended, and that pets should stay until released or rebirth.
Steps to Reproduce
- Be ranger
- Get a pet with !pet
- Create 2 loadouts with !loadout save "name"
- swap between loadouts, and pet should be gone. Check with !stats or !pet
Context (Environment)
Trying to keep pet when switching between loadouts.
Detailed Description
Possible Implementation
As of 09/15/2022 using [p]unequip or [p]loadout equip "name" makes your pet vanish.
Bug #399 seems related somehow that pets appear, possibly, "attached" to some specific item. As with this bug #398 removal of some item at some point in time seems to also remove the pet.
It's because your charisma is reset by unequipping everything. I am still deciding how this should be handled, if at all.
@drapersniper https://discord.com/channels/@me/564790359784292356/1024057862751780904
The discord link provided appears to be broken.
If there is anything that can be done to allow rangers not to lose their pets by swapping gear sets or equipping items it would literally make the ranger class as playable as any others.
Like making a pet an equable item unaffected by gear templates?
Plus some users work extremely hard to get interesting or unique pets and losing them is devastating.
the link was for me
the fix here will be unequip pets during adventures if you are unable to use said pet.