aidanikuz02
aidanikuz02
I also added` -keep class com.facebook.internal.* {*;}` and `-keep class com.facebook.* {*;}` in proguard-user.txt file (as suggested in [this closed issue](https://github.com/facebook/facebook-sdk-for-unity/issues/294#issue-472604355) ) which was created when i checkmarked user proguard...
I also did (from [this Stackoverflow question](https://stackoverflow.com/questions/56970573/unity-facebook-plugin-facebookcontentprovider-not-found-runtime-exception)) : run "/Assets/Play Service Resolver/Android Resolver/Delete Resolved Libraries" run "/Assets/Play Service Resolver/Android Resolver/Resolve" Still got the error
Okay, so what i did was delete the PlayServicesResolver in Assets. Then I imported play-services-resolver-1.2.135.0.unitypackage which can be downloaded here : https://github.com/googlesamples/unity-jar-resolver then Assets > Play Services Proivider > Android...
> I tried all the steps u mentioned but still m getting the same error with app crash on start . > > ``` > Unable to get provider com.facebook.FacebookContentProvider:...
Hi! Did u manage to "tackle" it yourself? I'm currently only working with this plugin on Android(which im already having problems with). But if im going to have other issues...