DefenseTech
DefenseTech copied to clipboard
[1.7.10] Unable to disable rejuvenation explosives/missiles
I attempted to turn off rejuvenation missiles as they completely bypass any protection a base has only to discover the explosive and missile still have crafting recipes. Is this intentional? I'd rather they aren't craftable, just accessible by creative access and higher.
You can always just use minetweaker to remove a recipe.