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[1.7.10] Unable to disable rejuvenation explosives/missiles

Open DoomRater opened this issue 8 years ago • 1 comments

I attempted to turn off rejuvenation missiles as they completely bypass any protection a base has only to discover the explosive and missile still have crafting recipes. Is this intentional? I'd rather they aren't craftable, just accessible by creative access and higher.

DoomRater avatar Nov 03 '16 17:11 DoomRater

You can always just use minetweaker to remove a recipe.

QuantumTraverse avatar Dec 25 '16 01:12 QuantumTraverse