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Work out a JS or WASM compilation target with a WebGPU-based backend

Open lukstafi opened this issue 2 years ago • 2 comments

This is in addition to the regular, native compilation with the multiple backends. The JS target would support the interpreter and WebGPU backends, and the native target would support all targets except WebGPU.

lukstafi avatar Apr 22 '23 16:04 lukstafi

Adding this to priority backends: cc, cuda, metal, webgpu.

lukstafi avatar Dec 05 '24 11:12 lukstafi

Removing webgpu from priority backends (currently: cc, cuda, metal, hip-amd).

lukstafi avatar Sep 23 '25 07:09 lukstafi