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A lightweight 3D renderer for SwiftUI.

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Is there support for non-rectangular shapes, eg a cylinder or tetrahedron?

Hey! I hope this small fix is helpful :) I added macOS support by creating a typealias for UIColor

Sometimes a gap appears: Normal | Gap --- | --- | The gap sometimes gets more pronounced when animating the `tilt`. This is probably due this `rotationEffect` here: We need...

bug
help wanted

When the tilt is set to 0, this gets printed in the console: ``` ignoring singular matrix: ProjectionTransform(m11: 0.0, m12: 1.0, m13: 0.0, m21: 0.0, m22: 1.0, m23: 0.0, m31:...

bug
help wanted