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After running for a long time, audio may desync vs. video by noticeable fraction of a second

Open ahefner opened this issue 3 years ago • 2 comments

ahefner avatar Sep 25 '21 02:09 ahefner

I'm sure this is my fault, since audio/video sync always gave me trouble, and fundamentally modern computers are problematic since video and audio are driven by separate clocks, but.. anecdotally.. I've run this emulator for long periods of time on multiple computers and never noticed this issue until PulseAudio came along. Just sayin'...

ahefner avatar Sep 25 '21 02:09 ahefner

Theory: This has something to do with dropped frames. The more frames drop, the worse the audio desyncs?

ahefner avatar Mar 22 '22 03:03 ahefner