DX9-Overlay-API
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Alpha Channel not working?
According to the docs, dwColor is ARGB. I tried modifying the demo by changing the BoxCreate command to:
BoxCreate(200, 200, 200, 200, 0x10FFFFFF, true)
But the resulting box was not transparent.
You tested another Alpha values? I set it with BoxSetColor(..., 0x77000000) and its transparent.
I also noticed ALPHA is not working in the GFXTest Application. (Tried it in several other Games (League of Legends, SA:MP) and its working fine there)
I will try to find a better Test-Environment ASAP
Alpha is not working for me in MechWarrior Online either.
I am downloading LoL now to see if it works for me in that.
It depends on the drawing settings of the game. I might take a look at it :)
Hmm, I think I must have goofed or something. Alpha works fine in MechWarrior Online.
Fixed by commit 1031a5a4a78313ce48e05d727148674f01766a92