PAL Support
Version (or build number)
agg23.NES_0.3.1_2022-12-07
Steps to reproduce
- Start the Analogue Pocket
- Navigate into openFGPA/NES
- Run Core
- Select a game (I've tested with
Super Mario Bros. (Europe) - Start to play
Expected Behavior
Game is running fine.
Actual Behavior
Game is actually running faster than expected. It can be witnessed both from the sound, playing faster and the remaining time clock decreasing at a faster rate.
Additional Context
No response
Aha. Sorry, it didn't really sink in what you were saying. For some reason I was envisioning significantly faster...
You're running a PAL ROM, and the core does not currently support PAL. Please use NTSC ROMs when you can for now.
Thanks for the very fast answer !
Reopening this, as it does need to get fixed eventually.
Blocked on #32. The Altera PLL reconfig block uses 1500 LUTs, and the OAM implementation is taking 7600. This is also blocking several other features and mappers.