iMessageStickerUnity
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An iMessage Sticker plugin for Unity3d that adds a Sticker extension target to an xCode project created by Unity3d
The plugin works fine, but if I change to automatically sign the sticker pack, all settings for stickers vanish from the Unity editor and the only way I can get...
Hi! I have an issue when building iOS with the package, while some icons are not set. And, I think these icons should not be compulsory. According to document from...
It seems icon auto generate has some error. And add some platform protect for user's who not installed the ios platform of Unity.
I got this error after using your plugin error: /Users/User/Library/Developer/Xcode/DerivedData/Unity-iPhone-gvttajoivpvyzcdcgyqgrpcvstmn/Build/Products/ReleaseForRunning-iphoneos/Unity-iPhone-Stickers.appex: No such file or directory After that I decided to delete the plugin in Unity and add sticker manually in...
Hello, in order for this plugin to work we must open the Xcode generated project and select "Build Phases" -> "Target Dependencies" -> "Unity-iPhone-Stickers" target. https://www.dropbox.com/s/0yshd72o862mem4/Screen%20Shot%202018-07-05%20at%2018.37.11.png?dl=0 Is there a way...
TextureScale.ScaledResized fails to produce valid textures when running in headless mode. This is because Texture2D.ReadPixels is not supported in headless mode. Therefore you need to manually specify all your app...