Adam Gausmann
Adam Gausmann
Resolves #199 I am refactoring the common CLI commands so that the UI is only implemented once, in the shared crate, and the client and server crates implement a trait...
_Clarification of #52_ There seems to be a missing feature in the Gamepad class. I would like to be able to handle feedback from the host controller/program, for example the...
I think the lock-api crate has a lot of potential in embedded, but right now it has a limitation that implementations of `RawMutex` must provide an `INIT` constant value. Some...
Their default configuration allows them to function as the USB data pins, but it should still consume them to make sure they are configured correctly.
Likely going to use Qt to build it, as it is a relatively mature framework with existing support for [tree views](https://doc.qt.io/qt-5/qtreeview.html). It's also what I have experience with (albeit mainly...
Example:  Source code: ``` I can call this script with a command like ``portforward http-proxy tcp 8080 80``, and it will map TCP connections to external port 8080 onto...
At the moment, `opengl_graphics` selects between shader sources at compile time by [checking `target_os = "emscripten"`](https://github.com/PistonDevelopers/opengl_graphics/blob/master/src/back_end.rs#L24), but this isn't a perfect solution. I'm working on a library that translates GL...
:"Original" issue is at mvirkkunen/usb-device#52, but I wanted to open an issue here as well, because this crate is also MIT-licensed. I would love to use this in my embedded...