Michael Aganier
Michael Aganier
I'm a light theme user and I felt like something was wrong with the light themes in godot. The issue was the negative contrast being a little bit too low,...
See this simple forward declaration of a struct, which compiles: ```C typedef struct actual_vector2 vector2; struct actual_vector2 { double x; double y; }; ``` But when I try to use...
I started organizing groups of related test files into their own static libraries such that all the static libraries will get linked together into a single test executable. The reason...
### Godot version 4.0+ ### System information Godot v4.0+ ### Issue description The light themes in godot 4 have regressed from godot 3. I expect the theme 'Solarized Light' in...
I set lua_complete_omni `let g:lua_complete_omni = 1` In my lua file, I require a module `require "my_module"` I type but no autocomplete for my module. `my_module.func()` If I run my...
Hi! I discovered Onyx today and I when looking at it, it seemed like the language is very close to the Odin language. Have you ever considered using the Odin...
In light of "Another GPU API (#9312)", the different formatting made me remember that I always had an issue with SDL's function's formatting, specifically in header files. The way function...
Hi! I opened the project in Godot 4.1 and the stars are very noisy on my end.  Compare to your screenshot on the repo:  Yours look like the...
My poor little compiler didn't like the use of the StressDur macro: ``` soloud/src/audiosource/speech/klatt.cpp:762:33: warning: left operand of comma operator has no effect [-Wunused-value] 762 | int stressdur = StressDur(p,stress);...