aframe
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:a: Web framework for building virtual reality experiences.
**Description:** Currently, if a bad URL is specified for an asset, A-Frame just shows the loading screen indefinitely (regardless of the asset timeout configured). This prevents applications from providing application-specific...
Chrome has switched from vendor specific APIs to OpenXR. [Oculus and Valve have shipped experimental runtimes on their respective beta channels](https://immersiveweb.dev/chrome-support.html#getting-openxr). It requires users to opt in. Once the OpenXR...
https://github.com/vasturiano/react-force-graph/issues/356
**Description:** I have been playing recently with Pdf. I am trying to render pdf pages onto canvas. It seems everything is working in Chrome browser, but it does not work...
Reported by several users. I think the Oculus Browser is reporting `oculus-touch` [profile](https://github.com/immersive-web/webxr-input-profiles/tree/main/packages/registry/profiles/oculus) instead of `oculus-touch-v2` I couldn't confirm because I don't have a Quest 1 around at the moment....
**Description:** - A-Frame Version: 1.3.0 - Platform / Device: Chrome browser - Reproducible Code Snippet or URL: https://glitch.com/edit/#!/sly-sixth-topaz?path=index.html%3A19%3A9 This is what a screenshot of the Hello Web VR app (Ctrl-Alt-S)...
A-Frame can now be written based upon the [new modular Three.js](https://threejs.org/docs/#manual/en/introduction/Import-via-modules) to enable proper ES modules [tree shaking](https://webpack.js.org/guides/tree-shaking/). This would be a much welcomed great leap forward for A-Frame. Such...
On Android devices, across all browsers, some aframe examples shake like crazy at the smallest movement. We experimented this issue even when the mobile devices were totally still. - A-Frame...
Broken hyperlink on your Docs page. - A-Frame Version:1.3.0 - Platform / Device: - Reproducible Code Snippet or URL: https://aframe.io/docs/1.3.0/primitives/a-videosphere.html#attributes - click on the common attributes link and you'll see...
**Description:** I maintain an instancing component for A-Frame. https://github.com/diarmidmackenzie/instanced-mesh I'd like to add raycasting support, as per this Three.js example: https://threejs.org/examples/?q=instancing#webgl_instancing_raycast This will either require: 1. Updates to A-Frame raycaster...