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Cubemaps not getting applied in my <a-scene> component

Open PratikPatel-113 opened this issue 11 months ago • 1 comments

Description: After updating my a-frame version to 1.5.0 my cubemaps attached to my scene are not getting reflected. It does not have any impact in my scene. How to solve for this?

  • A-Frame Version: 1.5.0
  • Platform / Device:
  • Reproducible Code Snippet or URL:
<a-scene iframe-inner rec shadow="type: pcfsoft" physics
    renderer="antialias:true;colorManagement:true;sortObjects:true;physicallyCorrectLights: false;gammaOutput: true; gammaFactor: 2.2; toneMappingExposure: 1"
    gltf-model="dracoDecoderPath: https://www.gstatic.com/draco/versioned/decoders/1.4.3/;"
    shadow="autoUpdate: false; enabled: true" xrextras-pause-on-blur vr-mode-ui="enabled: false"
    device-orientation-permission-ui="enabled: false">
    <a-assets>
      <a-asset-item id="room" src=""></a-asset-item>
      <a-asset-item id="glbModelPathHolder" src=""></a-asset-item>
      <img crossorigin="anonymous" id="posx" src="../cubemap/px.png">
      <img crossorigin="anonymous" id="posy" src="../cubemap/py.png">
      <img crossorigin="anonymous" id="posz" src="../cubemap/pz.png">
      <img crossorigin="anonymous" id="negx" src="../cubemap/nx.png">
      <img crossorigin="anonymous" id="negy" src="../cubemap/ny.png">
      <img crossorigin="anonymous" id="negz" src="../cubemap/nz.png">
    </a-assets>
</a-scene>

If i remove this my scene will no impact of this.

PratikPatel-113 avatar Nov 08 '24 12:11 PratikPatel-113