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Hand tracking doesn't work.

Open TakashiYoshinaga opened this issue 2 years ago • 6 comments

Description:

  • A-Frame Version: 1.3.0+
  • Platform / Device: HoloLens 2
  • Reproducible Code Snippet or URL: https://aframe.io/examples/showcase/handtracking/

Hand tracking has stopped working on HoloLens 2. This issue is not limited to the sample I created using v1.4.0 but is also reproducible in the official A-Frame hand tracking example.

TakashiYoshinaga avatar Apr 03 '23 10:04 TakashiYoshinaga

I don't have a hololens 2 to test with. Nothing has changed on the A-Frame side. Could be a browser / device bug? Can you reproduce in other device with hand tracking like Meta Quest?

dmarcos avatar Apr 03 '23 16:04 dmarcos

The issue did not occur on the Quest. Thank you for the hint from you.

TakashiYoshinaga avatar Apr 03 '23 21:04 TakashiYoshinaga

@TakashiYoshinaga Sorry for the inconvenience. Hopefully you can find the root cause. Keep us posted. The information will be useful for others.

dmarcos avatar Apr 03 '23 23:04 dmarcos

Per some past discussion on the WebXR discord it seems like webxr hand tracking has not been working for the Hololens 2 since Edge 110 was released. No one's been able to get a clear answer from Microsoft on why, the suspicion is not enough internal support anymore to maintain right now.

msub2 avatar Jul 29 '23 01:07 msub2

What's the status of this on the Hololens side? I think there's not much to do on A-Frame side. Should I close or keep open for reference?

dmarcos avatar Nov 03 '23 10:11 dmarcos

It's a Hololens 2 + Edge issue, not an A-Frame issue, it used to work, now it doesnt:

It hasn't been fixed for more than 8 months.

https://techcommunity.microsoft.com/t5/discussions/hand-tracking-feature-on-edge-with-hololens2-not-working/m-p/3765692

meduzo avatar Dec 09 '23 02:12 meduzo