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Camera rotation triggers odd element rendering in vr mode

Open davidfstein opened this issue 3 years ago • 3 comments

Description:

  • A-Frame Version: 1.2.0
  • Platform / Device: Safari / Iphone

After entering VR mode, if I look to the left or right, several plane like objects begin rendering on the screen. This does not happen in normal mode or on the desktop. Has this been encountered before?

image

davidfstein avatar Aug 20 '21 17:08 davidfstein

Link to simple scene to reproduce? Glitch is great https://glitch.com/~aframe

dmarcos avatar Aug 20 '21 23:08 dmarcos

https://singlecellvr.pinellolab.partners.org/view?dataset=grun2016-Pancreas-seurat_scvr&fulldataset=false

Switch to VR mode and look about 45 degrees to the left or right.

Currently working on a minimal example

davidfstein avatar Aug 22 '21 16:08 davidfstein

Downgrading to 1.04 fixes this issue. I notice, if i use >1.0.4, the console gets spammed with THREE.MATRIX4 getInverse has been removed. Not sure if its related.

davidfstein avatar Aug 22 '21 19:08 davidfstein