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Improve terrain generation

Open afonsolage opened this issue 2 years ago • 1 comments

Actual terrain generation uses a single pass and simple noise. It should be improved to use multiple layers of noise, to stack-up a good looking natural generated terrain.

This should be done before adding biomes.

afonsolage avatar Aug 04 '22 06:08 afonsolage

This talk is great: https://www.youtube.com/watch?v=ob3VwY4JyzE we should follow this path

afonsolage avatar Feb 20 '24 07:02 afonsolage